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Arjuna Gonzales
Hi there! I do game art, level design, and programming in Unity, Unreal Engine 4, and sometimes the Doom engine. You can email me at arjuna.gonzales@gmail.com.

Category: Environment Art

Environment Art, level design, programming, Unity C#, WIP

Peace Island

Peace Island is an open-world, story-driven adventure game, currently under development for the PC, Mac, and Oculus VR system. A mix of science fiction, alternative…

Environment Art, level design, Unity C#, WIP

Thoughts from the Level Editor

Inspired by Nina Freeman’s level design streams, Thoughts from the Level Editor is an experimental podcast meets first-person exploration game.  In it, I model out…

Environment Art, level design, Unity C#

Qays Al-Mulawwah in Glitchy Madness (2017)

Made in Unity with Blender and GIMP for some custom art assets, Qays Al-Mulawwah in Glitchy Madness was a prototype for a first-person stealth game…

Recent Posts

  • Hip Hopster
  • Peace Island
  • No Bullets in Hell
  • Press E to Forget
  • Thoughts from the Level Editor

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    Archives

    • December 2020
    • March 2019
    • September 2018

    Categories

    • Blueprints
    • Completed
    • Environment Art
    • level design
    • Particle Effects
    • Pixel Art
    • programming
    • Twine
    • UE4
    • Unity C#
    • WIP
    • writing

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    Welcome to my portfolio site!  You can email me at arjuna DOT gonzales AT gmail DOT com, or DM me on Twitter.

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